VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN'S CREED® LIBERATION REMASTERED
Technical director Xavier ROZÉ and Game Producer Paul Loumouamou talk about their exciting and challenging co-engineering project — Assassin's Creed® Liberation Remastered.
MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!
VIRTUOS CONTRIBUTES TO DARK SOULS™: REMASTERED ON NINTENDO SWITCH™
DARK SOULS™: REMASTERED is the third released title which Virtuos has developed on Nintendo Switch.
VIRTUOS APPOINTS CYRIL LABORDRIE AS DIRECTOR OF R&D CENTRE IN SINGAPORE
Virtuos recently announced that Cyril Labordrie has joined its headquarters in Singapore as R&D Director to lead the new R&D Team.
EIDOS MONTRÉAL’S SHADOW OF THE TOMB RAIDER LAUNCHED THIS MONTH VIRTUOS TEAM MAKES MAJOR CO-DEVELOPMENT CONTRIBUTION
Virtuos is excited that it has contributed to the development of Shadow of the Tomb Raider™ from Eidos-Montréal™. Shadow of the Tomb Raider is the latest entry in the critically acclaimed and award-winning Tomb Raider® series, and is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system, and Windows PC/Steam®.
ELIJAH FREEMAN SPEAKS ON GAME DEV. AT AUTODESK UNIVERSITY CHINA 2018
Singapore – September 2018 – Elijah Freeman, the General Manager of Virtuos Shanghai was invited to attend the 11th Autodesk University China (AU 2018) as the keynote speaker to share insight and practical experience.
A CO-DEVELOPING FUTURE: VIRTUOS TO SHARE EXPERTISE ON EXTERNAL DEVELOPMENT PRACTICE AT XDS 2018
Singapore – September 2018 – The Virtuos team is preparing to head to sunny Vancouver to attend XDS 2018 from September 5th-7th, where the company will be involved in two interesting speaking sessions.
NEXON AMERICA LAUNCHES HYPER UNIVERSE ON XBOX ONE, REMASTER AND LIVE OPS SUPPORT BY VIRTUOS
Virtuos is pleased to announce that it worked extensively on the Xbox One HD version of Hyper Universe from Nexon America, which officially launched in August 2018.
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
VIRTUOS CO-ENGINEERS PS4 AND XBOX ONE VERSIONS OF VAMPYR
Singapore – August 16th 2018 – Dontnod Entertainment's latest smash hit, Vampyr has sold over 450K units across all platforms in its first month. The game takes gamers back in time to the atmospheric world of 19th century London.
Virtuos Presenting Sponsor at XDS 2018
Singapore- August 13th 2018. Virtuos is delighted to announce that the company will be a presenting sponsor at XDS 2018 on September 5th-7th, Vancouver, Canada.
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Ubisoft Collaborating With Virtuos For The Switch Version Of Starlink: Battle For Atlas™
Shanghai, China – June 2018 – Virtuos is very proud to have partnered with Ubisoft on the Switch version of the upcoming franchise Starlink: Battle for Atlas. This new space shooter will be launched simultaneously PS4, Xbox One and Switch. The Switch version will offer an exclusive Star Fox model, which was announced during the keynote on Monday June 11th.