MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!
STARLINK: BATTLE FOR ATLAS™ FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!
Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
Asphalt: Urban GT 2 released on DS
Paris, November 16, 2007 – Asphalt: Urban GT 2, the sequel to one of the most successful racing games on DS has shipped in Europe and North-America today. Published by Gameloft and distributed by Ubisoft, Asphalt: Urban GT 2 was fully developed by Virtuos in its Shanghai studio. Asphalt: Urban GT 2 is an upgraded port from the high-end mobile version.
Virtuos jumps further in Xbox 360 generation
Gamesource, the European arm of Virtuos announced today that it has officially become an authorized Xbox 360 Developer.
Virtuos opens office in Paris, working on PSP
Virtuos has partnered with French game developer Gamesource to open an office in Europe. Under the terms of the agreement, Gamesource provides facilities and technical expertise to Virtuos which is represented in Europe by Gamesource CEO, Christophe Gandon.
Virtuos makes debut on XBOX 360 at E3 2005
E3 2005 LA was an exceptional occasion for Virtuos to showcase some of its latest work. 2 major games on which Virtuos collaborated extensively were on display at the show.
China government invest heavily in domestic online games
China will invest 1 to 2 billion yuan (US$120.5 to US$241 million) in a program to develop some 100 high quality Chinese-developed online games from 2004 to 2008, according to sources with the Press and Publication Administration of China.
New generation of consoles means increased production costs
According to this CNET article game developers expect development costs for next generation consoles to double or triple compared to the current Xbox and PS2 generation.
EA Predicts Game Development costs to rise 200%
EA Vice President Jeff Brown expects development costs to sharply rise in the next generation.