Gamasutra: Elijah Freeman's Blog - Effective co-development really does make for better games
VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
VIRTUOS ART PARTICIPATED IN BUILDING A FANTASTIC WORLD OF WILDLIFE FOR PLANET ZOO
The Virtuos Art team provided art support for the game Planet Zoo by creating a number of vivid and detailed animal art assets, as well as the production of numerous environments and animations.
VIRTUOS-SPARX* PRODUCED ABUNDANT FX AND ART ASSETS FOR AGE OF EMPIRES II: DEFINITIVE EDITION
BSI Authoritative Certificate | Virtuos Passed the ISO 27001 Information Security Management System Certificate
We are proud to announce that Virtuos has passed British Standards Institution (hereinafter called “BSI”) authoritative certificate and has obtained the ISO 27001 Information Security Management System Certificate.
VIRTUOS CONTRIBUTES TO TRANSFORMERS: FORGED TO FIGHT
Virtuos Art Team has been involved since early 2016 in this fighting RPG mobile game and has created multiple famous Autobots and Decepticons such as Ultra Magnus, Rhinox and Bludgeon.
Lusionsoft Raises RMB 12M to Focus on High Quality VR Content Development
Lusionsoft, a spinoff Company from Virtuos , will take a strategic, user-first, approach to developing VR, AR and MR games and experiences.
GILLES LANGOURIEUX, VIRTUOS CEO, RECEIVES THE YICAI BRILLIANT PRIZE, AWARDING THE MOST SUCCESSFUL INTERNATIONAL ENTREPRENEURS
The whole Virtuos team is proud of this award which is a testimonial of the company success story. Founded in 2004 Virtuos has become a global leader in videogame content production working on the most recognized videogames titles and blockbusters movies worldwide.
2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS
2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
Horizon Zero Dawn, our 1000th project, released with 3D art from Virtuos!
Virtuos supported Guerrilla Games by providing modeling for 10 key robots, and numerous unique environmental props. Virtuos artists were also able to design character clothing, including costume variants for Aloy, the hero of this exhilarating new action role playing game.
GDC 2017 Talk: Virtuos’ contribution to the Star Wars Universe
During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities.
Elijah Freeman Joins Virtuos to Expand In-house Game Development Capabilities
Virtuos, a global leader in videogame content production, today announced that 15-year game industry veteran Elijah Freeman has joined its headquarters in Shanghai as Group Development Director, providing global creative and executional direction for the company’s Game Division.
Virtuos Acquires Black Shamrock, Continues Global Growth Momentum with New Ireland Subsidiary
Shanghai – February 24, 2017 - Virtuos, a global leader in videogame content production, today announced it has acquired a controlling interest in Dublin-based independent game studio Black Shamrock. Founded in 2016, the studio of 15 employees is led by co-founder and Managing Director Olivier Masclef, formerly of Widescreen Games, with continued plans for expansion over the next two years. Black Shamrock will continue to operate as an independent studio focused on core gamer strategy and RPG titles for PC and consoles, while benefitting from the expanded business development and production resources available from Virtuos.
New Virtuos studio opens at the center of Paris: Virtuos Notre Dame
Virtuos is proud to announce that we officially opened this Wednesday a new studio in Paris: Virtuos Notre Dame. Based on an island in the middle of the Seine and of Paris: L Île de la Cité is the place where the well-known Notre Dame de Paris Church is also located.
Gravity Rush 2 releases with concept and 3D Art from Virtuos
Shanghai, China – January 20, 2017 - We are proud to announce our work with Sony Interactive Entertainment Japan Studio on the much anticipated Gravity Rush 2. Gravity Rush 2 is the latest installment of the groundbreaking franchise and the Virtuos Art Team was involved in the early stages of development. We created more than 50 concept arts including buildings and vehicles, and provided brush up work for the iconic comic graphic style cinematics. Virtuos also produced top quality AAA art assets for more than 100 characters including costume variants for Kat, the game’s gravity shifting main character, and numerous environment models.
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!