FINAL FANTASY XII: THE ZODIAC AGE ANNOUNCED FOR PS4
Shanghai, China –September 30, 2016 – Virtuos is thrilled to announce that we took a direct part in fully renovating Square Enix 2006 PS2 version of Final Fantasy XII, providing a second life for the title on PS4. For the renovation process visuals have been upgraded with high definition textures, post filters and lighting improvement via Current Generation Rendering Hybrid. Improvements of gameplay experience have been made with new features such as the turbo function, the auto save system and the decrease of loading time.
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
Virtuos Acquires Black Shamrock, Continues Global Growth Momentum with New Ireland Subsidiary
Shanghai – February 24, 2017 - Virtuos, a global leader in videogame content production, today announced it has acquired a controlling interest in Dublin-based independent game studio Black Shamrock. Founded in 2016, the studio of 15 employees is led by co-founder and Managing Director Olivier Masclef, formerly of Widescreen Games, with continued plans for expansion over the next two years. Black Shamrock will continue to operate as an independent studio focused on core gamer strategy and RPG titles for PC and consoles, while benefitting from the expanded business development and production resources available from Virtuos.
GDC 2017 Talk: Virtuos’ contribution to the Star Wars Universe
During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities.
Horizon Zero Dawn, our 1000th project, released with 3D art from Virtuos!
Virtuos supported Guerrilla Games by providing modeling for 10 key robots, and numerous unique environmental props. Virtuos artists were also able to design character clothing, including costume variants for Aloy, the hero of this exhilarating new action role playing game.
2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS
2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
Virtuos jumps further in Xbox 360 generation
Gamesource, the European arm of Virtuos announced today that it has officially become an authorized Xbox 360 Developer.
Shanghai Government officials inaugurate new Virtuos facility
Shanghai, October 30. Mrs Xu Meihua, Secretary-General of Shanghai Municipal Technology Committee, Mr Lu Jiye, Vice Mayor of Shanghai Changning District, and other leaders from Shanghai Municipal Government and Changning District Government inaugurated the Withub SIBP building and visited Virtuos on October 30, 2006.
Gamasutra visits Virtuos and reports on china outsourcing
Gamasutra and Game Developer magazine editorial director Simon Carless visited Virtuos’ new development center in Shanghai during Chinajoy 2006. He published a long report titled “Inside China’s Game Outsourcing Biz”. In the report, Carless notes how rapidly the game outsourcing market has been scaling up and how Virtuos is positionned on the high-end of the market.
Legend Capital invests in Virtuos
Virtuos, one of the world’s largest outsourced services provider in the games industry, announced today that it has closed a Series A stock financing round with Legend capital, the independent Venture Capital firm under Legend Holdings, owner of Lenovo group. New Access Capital is the exclusive financial advisor for this transaction.
New study evaluates games outsourcing market at $1Bn in 2006
According to a new study by Screendigest, “a quiet revolution is transforming the games industry as developers turn to outsourcing to control spiraling next generation costs. Outsourcing in Next Generation Games Development reveals a sea change in games development that is resulting in significant expenditure being shifted to outsourced services providers, many located in Eastern Europe and South Asia”
China game market reaches $470 million USD in 2005
The strong health of the China Games Industry was confirmed at its 2006 Annual Meeting on January 11 in Xiamen. It was announced that the market size was $470 million USD in 2005, a 30 percent increase over 2004′s subscribers and a 52.6 percent increase over 2004 income. Online games also provided a boost of 17.3 billion yuan ($2.14 billion USD) to telecommunications, 7.1 billion yuan ($887.5 million USD) to the IT industry, and 30 million yuan ($3.7 million USD) to the publishing industry.
French Minister visits Virtuos
French Small and Medium size Companies Minister Renaud Dutreil visited Virtuos on October 25, during his official visit to China.
Virtuos opens office in Paris, working on PSP
Virtuos has partnered with French game developer Gamesource to open an office in Europe. Under the terms of the agreement, Gamesource provides facilities and technical expertise to Virtuos which is represented in Europe by Gamesource CEO, Christophe Gandon.
Virtuos makes debut on XBOX 360 at E3 2005
E3 2005 LA was an exceptional occasion for Virtuos to showcase some of its latest work. 2 major games on which Virtuos collaborated extensively were on display at the show.
Game companies caps : the China vs US match
Few people realize, but Chinese game companies are to be taken very seriously. The chartbelow compares leading entertainment software companies valuations in the US and China.