Virtuos worked on 6 out of the top 10 best selling 2015 console games
Shanghai, China – January 15th 2016 – Virtuos is happy to announce that our Art team worked on 6 out of the top 10 selling console games of 2015! The lineup of Virtuos-contributed games included Batman: Arkham Knight, Fifa 16, Halo 5, Uncharted Uncharted: The Nathan Drake Collection , Black Ops 3 and Metal Gear Solid V. These games coming from major different publishers represent the variety of our clients. . We are all, at Virtuos, proud to have contributed to these AAA titles! About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
UNCHARTED 4 RELEASES WITH 3D ART FROM VIRTUOS
Shanghai, China, 16th May 2016 – Virtuos is thrilled to announce that we had the opportunity to contribute to Uncharted 4: A thief’s end the latest installment of the legendary franchise. Virtuos supported Naughty Dog by producing clothings for more than 30 characters including the main protagonist Drake, as well as numerous vehicles and environments. Uncharted 4: A Thief’s End takes Sam and Drake through jungle islands, urban cities and snow-capped peaks in the search for Captain Henry Avery’s long-lost treasure. We are very proud to continue this successful collaboration and long standing partnership with Naughty Dog.
FINAL FANTASY XII: THE ZODIAC AGE ANNOUNCED FOR PS4
Shanghai, China –September 30, 2016 – Virtuos is thrilled to announce that we took a direct part in fully renovating Square Enix 2006 PS2 version of Final Fantasy XII, providing a second life for the title on PS4. For the renovation process visuals have been upgraded with high definition textures, post filters and lighting improvement via Current Generation Rendering Hybrid. Improvements of gameplay experience have been made with new features such as the turbo function, the auto save system and the decrease of loading time.
Carbon Warfare Launches on IOS and Android!
Shanghai. - November 17, 2016 - Gamesource, the Virtuos-group game development studio behind XCOM: Enemy Unknown and XCOM: Enemy Within mobile versions, today launched Carbon Warfare, a new shockingly realistic strategy simulation title. Carbon Warfare lets players experience the lethal consequences of global warming arising from excess investment in carbon-fueled industries. It’s up to players to find the optimal winning combination of industries and ecological disasters that will ultimately lead to the destruction of Earth, before positive forces, their opponent in the game, can find the solutions to carbon emissions.
Assassin’s Creed® The Ezio Collection releases graphically enhanced and with improved effects from Virtuos
Shanghai, China - November 17, 2016 - Virtuos, a worldwide leader in videogame content production, announced its partnership with Ubisoft Montreal for the portage of Assassin’s Creed® The Ezio Collection out today. Available for PlayStation®4 and Xbox One, Assassin’s Creed® The Ezio Collection offers fans single-player campaigns and single-player add-ons for Assassin’s Creed II, Assassin’s Creed Brotherhood and Assassin’s Creed Revelations. Additionally, this three-title bundle includes the complete Assassin’s Creed Lineage and Assassin’s Creed Embers short films, giving a clearer glimpse into the background of the dashing yet dangerous Ezio Auditore da Firenze, from beginning to end.
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
E3 2010 - Virtuos stronegst E3 to date
Virtuos announced today that E3 2010 has been Virtuos’ biggest E3 yet, with nearly 30 of the Expo’s hottest games featuring Virtuos work.
LUDIA AND FREMANTLEMEDIA ENTERPRISES ANNOUNCE FAMILY FEUD FOR PLAYSTATION®3 SYSTEM AVAILABLE NOW ON PLAYSTATION® NETWORK
MONTREAL, CANADA July 06, 2010 – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of the Family Feud game for the PlayStation®3 computer entertainment system on the PlayStation®Network.
Virtuos partner :Allegorithmic Releases Substance Designer Texturing Tools
Shanghai – June 23, 2010 – Virtuos technology partner Allegorithmic announced today the release of their new set of cutting-edge Substance Designer texturing tools.
Virtuos recognized by CCIIP Gartner IDP and TPI as Top Outsource Service Provider in China
Shanghai, China, June 11, 2010 – Today Virtuos was named as one of the Top 100 Fastest-Growing Service Outsourcing Enterprises in China, an award recognizing service excellence and outstanding growth among China’s outsource service providers.
The Price is Right For sOny Playstation@ Co-Developed by Virtuos Available Now on [email protected]
MONTREAL, CANADA – May 18, 2010) – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of The Price Is Right game for the PlayStation®3 computer entertainment system on the PlayStation®Network. Players can now “COME ON DOWN” for their shot in Contestant’s Row, bid on items in 19 different pricing games, test their luck with spinning The Big Wheel, and experience the winner-takes-all tension of the Showcase.
Virtuos production director gives talk at GDC China
Shanghai, April 19, 2010 – Production Director and Founding Member of Virtuos Pan Feng gave a presentation at GDC China 2010. Drawing on Virtuos’ experience with clients worldwide, including 3 of the top 5 Chinese game operators, Pan Feng discussed how the challenges faced by Western and Chinese gamemakers are different, and in what ways they are converging. The presentation covered several key principles of the outsource relationship, and how the relationship has evolved over the past 5 years.
Virtuos reaches 500 employees announces new-gen game development
Shanghai, March 4, 2010 – Virtuos announced today that it has reached 500 employees across its Shanghai and Chengdu development centers. In conjunction with the announcement, Virtuos revealed that it has become the first independent company in China to develop a retail title for all new-generation video game platforms.
Virtuos acquires Russian concept art studio
Shanghai, January 14, 2010 – Virtuos today announced that it has acquired the concept art studio of Russian art company GRAFIT. This deal allows Virtuos to further expand its services offering to game and movie companies.
Virtuos 2009 Christmas line-up
Shanghai, December 20, 2009 – This holiday season, Virtuos’s work will be present in dozens of major game titles from leading publishers, as well as blockbuster Hollywood movies.
Virtuos celebrated it's 5th year with a huge birthday blowout in Shanghai. Here are a few highlights of the event
Virtuos adopts the Substance tool suite from Allegorithmic
Shanghai, December 1, 2009 – Allegorithmic today announced a partnership with Virtuos, a leading provider of digital entertainment offshore production services, that will make Virtuos the latest to adopt Allegorithmic’s Substance technology into their art production pipeline. Virtuos will become the fifth developer in Asia to license Substance, along with NCSoft, The9, T3 Entertainment and Gravity.