FINAL FANTASY XII: THE ZODIAC AGE ANNOUNCED FOR PS4
Shanghai, China –September 30, 2016 – Virtuos is thrilled to announce that we took a direct part in fully renovating Square Enix 2006 PS2 version of Final Fantasy XII, providing a second life for the title on PS4. For the renovation process visuals have been upgraded with high definition textures, post filters and lighting improvement via Current Generation Rendering Hybrid. Improvements of gameplay experience have been made with new features such as the turbo function, the auto save system and the decrease of loading time.
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
Virtuos Acquires Black Shamrock, Continues Global Growth Momentum with New Ireland Subsidiary
Shanghai – February 24, 2017 - Virtuos, a global leader in videogame content production, today announced it has acquired a controlling interest in Dublin-based independent game studio Black Shamrock. Founded in 2016, the studio of 15 employees is led by co-founder and Managing Director Olivier Masclef, formerly of Widescreen Games, with continued plans for expansion over the next two years. Black Shamrock will continue to operate as an independent studio focused on core gamer strategy and RPG titles for PC and consoles, while benefitting from the expanded business development and production resources available from Virtuos.
GDC 2017 Talk: Virtuos’ contribution to the Star Wars Universe
During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities.
Horizon Zero Dawn, our 1000th project, released with 3D art from Virtuos!
Virtuos supported Guerrilla Games by providing modeling for 10 key robots, and numerous unique environmental props. Virtuos artists were also able to design character clothing, including costume variants for Aloy, the hero of this exhilarating new action role playing game.
2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS
2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
Ubisoft Announces Tom Clancy’s Ghost Recon Predator Developed by Virtuos for the PSP
London – United Kingdom – August 16, 2010 – Today Ubisoft announced Tom Clancy’s Ghost Recon Predator for the PSP® (PlayStation® Portable) system, which was developed by Virtuos. The game will deliver a true Ghost Recon experience, featuring sophisticated technology, weaponry, graphics, and challenging gameplay – all the core brand values the franchise is known for. Tom Clancy’s Ghost Recon Predator (PSP) is scheduled to ship on September 30th. About Tom Clancy’s Ghost Recon Predator (PSP)
Virtuos delivers speeches at three major industry events
On July 31st, Virtuos Animation Director Zhang Yi Min and Virtuos Production Director Pan Feng spoke on the direction of animation in China, at the first ever China Game Outsourcing Conference (CGOC) in Shanghai. Part of China’s huge China Joy Expo, the CGOC conference is focused on China’s large game outsourcing business.
E3 2010 - Virtuos stronegst E3 to date
Virtuos announced today that E3 2010 has been Virtuos’ biggest E3 yet, with nearly 30 of the Expo’s hottest games featuring Virtuos work.
LUDIA AND FREMANTLEMEDIA ENTERPRISES ANNOUNCE FAMILY FEUD FOR PLAYSTATION®3 SYSTEM AVAILABLE NOW ON PLAYSTATION® NETWORK
MONTREAL, CANADA July 06, 2010 – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of the Family Feud game for the PlayStation®3 computer entertainment system on the PlayStation®Network.
Virtuos partner :Allegorithmic Releases Substance Designer Texturing Tools
Shanghai – June 23, 2010 – Virtuos technology partner Allegorithmic announced today the release of their new set of cutting-edge Substance Designer texturing tools.
Virtuos recognized by CCIIP Gartner IDP and TPI as Top Outsource Service Provider in China
Shanghai, China, June 11, 2010 – Today Virtuos was named as one of the Top 100 Fastest-Growing Service Outsourcing Enterprises in China, an award recognizing service excellence and outstanding growth among China’s outsource service providers.
The Price is Right For sOny Playstation@ Co-Developed by Virtuos Available Now on [email protected]
MONTREAL, CANADA – May 18, 2010) – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of The Price Is Right game for the PlayStation®3 computer entertainment system on the PlayStation®Network. Players can now “COME ON DOWN” for their shot in Contestant’s Row, bid on items in 19 different pricing games, test their luck with spinning The Big Wheel, and experience the winner-takes-all tension of the Showcase.
Virtuos production director gives talk at GDC China
Shanghai, April 19, 2010 – Production Director and Founding Member of Virtuos Pan Feng gave a presentation at GDC China 2010. Drawing on Virtuos’ experience with clients worldwide, including 3 of the top 5 Chinese game operators, Pan Feng discussed how the challenges faced by Western and Chinese gamemakers are different, and in what ways they are converging. The presentation covered several key principles of the outsource relationship, and how the relationship has evolved over the past 5 years.
Virtuos reaches 500 employees announces new-gen game development
Shanghai, March 4, 2010 – Virtuos announced today that it has reached 500 employees across its Shanghai and Chengdu development centers. In conjunction with the announcement, Virtuos revealed that it has become the first independent company in China to develop a retail title for all new-generation video game platforms.
Virtuos acquires Russian concept art studio
Shanghai, January 14, 2010 – Virtuos today announced that it has acquired the concept art studio of Russian art company GRAFIT. This deal allows Virtuos to further expand its services offering to game and movie companies.
Virtuos 2009 Christmas line-up
Shanghai, December 20, 2009 – This holiday season, Virtuos’s work will be present in dozens of major game titles from leading publishers, as well as blockbuster Hollywood movies.