Virtuos worked on 6 out of the top 10 best selling 2015 console games
Shanghai, China – January 15th 2016 – Virtuos is happy to announce that our Art team worked on 6 out of the top 10 selling console games of 2015! The lineup of Virtuos-contributed games included Batman: Arkham Knight, Fifa 16, Halo 5, Uncharted Uncharted: The Nathan Drake Collection , Black Ops 3 and Metal Gear Solid V. These games coming from major different publishers represent the variety of our clients. . We are all, at Virtuos, proud to have contributed to these AAA titles! About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
UNCHARTED 4 RELEASES WITH 3D ART FROM VIRTUOS
Shanghai, China, 16th May 2016 – Virtuos is thrilled to announce that we had the opportunity to contribute to Uncharted 4: A thief’s end the latest installment of the legendary franchise. Virtuos supported Naughty Dog by producing clothings for more than 30 characters including the main protagonist Drake, as well as numerous vehicles and environments. Uncharted 4: A Thief’s End takes Sam and Drake through jungle islands, urban cities and snow-capped peaks in the search for Captain Henry Avery’s long-lost treasure. We are very proud to continue this successful collaboration and long standing partnership with Naughty Dog.
FINAL FANTASY XII: THE ZODIAC AGE ANNOUNCED FOR PS4
Shanghai, China –September 30, 2016 – Virtuos is thrilled to announce that we took a direct part in fully renovating Square Enix 2006 PS2 version of Final Fantasy XII, providing a second life for the title on PS4. For the renovation process visuals have been upgraded with high definition textures, post filters and lighting improvement via Current Generation Rendering Hybrid. Improvements of gameplay experience have been made with new features such as the turbo function, the auto save system and the decrease of loading time.
Carbon Warfare Launches on IOS and Android!
Shanghai. - November 17, 2016 - Gamesource, the Virtuos-group game development studio behind XCOM: Enemy Unknown and XCOM: Enemy Within mobile versions, today launched Carbon Warfare, a new shockingly realistic strategy simulation title. Carbon Warfare lets players experience the lethal consequences of global warming arising from excess investment in carbon-fueled industries. It’s up to players to find the optimal winning combination of industries and ecological disasters that will ultimately lead to the destruction of Earth, before positive forces, their opponent in the game, can find the solutions to carbon emissions.
Assassin’s Creed® The Ezio Collection releases graphically enhanced and with improved effects from Virtuos
Shanghai, China - November 17, 2016 - Virtuos, a worldwide leader in videogame content production, announced its partnership with Ubisoft Montreal for the portage of Assassin’s Creed® The Ezio Collection out today. Available for PlayStation®4 and Xbox One, Assassin’s Creed® The Ezio Collection offers fans single-player campaigns and single-player add-ons for Assassin’s Creed II, Assassin’s Creed Brotherhood and Assassin’s Creed Revelations. Additionally, this three-title bundle includes the complete Assassin’s Creed Lineage and Assassin’s Creed Embers short films, giving a clearer glimpse into the background of the dashing yet dangerous Ezio Auditore da Firenze, from beginning to end.
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
Virtuos acquires Russian concept art studio
Shanghai, January 14, 2010 – Virtuos today announced that it has acquired the concept art studio of Russian art company GRAFIT. This deal allows Virtuos to further expand its services offering to game and movie companies.
Virtuos 2009 Christmas line-up
Shanghai, December 20, 2009 – This holiday season, Virtuos’s work will be present in dozens of major game titles from leading publishers, as well as blockbuster Hollywood movies.
Virtuos celebrated it's 5th year with a huge birthday blowout in Shanghai. Here are a few highlights of the event
Virtuos adopts the Substance tool suite from Allegorithmic
Shanghai, December 1, 2009 – Allegorithmic today announced a partnership with Virtuos, a leading provider of digital entertainment offshore production services, that will make Virtuos the latest to adopt Allegorithmic’s Substance technology into their art production pipeline. Virtuos will become the fifth developer in Asia to license Substance, along with NCSoft, The9, T3 Entertainment and Gravity.
Meet Virtuos at Game Connection Lyon 2009
Virtuos will be attending Game Connection Lyon again this year from December 8-10. Game Connection is a unique speed dating event for business-focused game makers. It is a one-stop shop to meet face to face dozens of targeted potential partners involved in all stages of the production pipeline, from the concept to the outsourcing, publishing, distribution and financing, in back-to-back 30-minute meetings.
Activision Publishing and Mattels Hot Wheels: Battle Force 5 video game by Virtuos now available
MotorStorm Arctic Edge, co-developed for Sony Playstation 2 by Virtuos
Shanghai, October 20, 2009 – Today marked the release date of MotorStorm Arctic Edge, the latest installment in the blockbuster MotorStorm franchise. MotorStorm Arctic Edge was co-developed for the PlayStation 2 by Virtuos and Bigbig Studios.
Virtuos sound expert Yang Jie gives talk at GDC China
Audio Director of Virtuos Sound Studios Yang Jie gave a presentation at GDC China 2009 highlighting the importance of sound design and the current status of the sound design in China
Virtuos Chengdu studio expands to over 100 game experts
Virtuos announced today that its Chengdu development center has reached the 100-employee milestone after 18 months in operation. Recent additions to the team include two experienced game developers from the UK – an Art Director and a Lead Game Designer – who bring with them a combined 20 years of experience. Darren Baines was previously at 4J Studios in Scotland and will direct art for codevelopment projects. Simon comes from Zoë Mode and will oversee the game design team.
DreamWorks Animations Madagascar Kartz video game by Virtuos coming October 27 from Activision Publishing
Activision Publishing, Inc. (Nasdaq: ATVI) today announced that DreamWorks Animation SKG, Inc.’s (Nasdaq: DWA) Madagascar Kartz™ video game will be released on October 27 for Wii™, Nintendo DS™, Xbox 360® video game and entertainment system from Microsoft, and PLAYSTATION®3 computer entertainment system.
ILM presents Terminator CGI techniques featuring Virtuos models at SIGGRAPH
Industrial, Light & Magic (ILM) recently gave a presentation at the SIGGRAPH 2009 conference covering their breakthrough techniques in creating visual effects for the blockbuster movie Terminator: Salvation – techniques which utilized 3D models created by Virtuos.