Senior VFX artist


Design and development of visual effects for character spells and skills, environmental effects, monster attacks and abilities, etc.

Ÿ Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements, but function optimally within technical specifications.

Ÿ Retain a deep and thorough knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.


Must have at least 3+ years of industry experience

Ÿ Strong proficiency with Maya and Adobe Photoshop. Also Max and game engines like Unreal or Cryengine.

Ÿ PC or Console Visual Effects experience required

Ÿ Solid understanding of computer graphic fundamentals and video game art production pipelines

Ÿ Strong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form

Ÿ Worked on at least one successfully shipped title

Ÿ Ability to self-manage and prioritize multiple requests in a dynamic environment

Ÿ Excellent communication skills

Ÿ Demonstrated ability to own and drive

Ÿ Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering

Please show samples of your work that show your ability to create models and/or texture maps used by your vfx. Images of sprites, textures and/or recorded effects in action are helpful


Virtuos is the number one choice for talent in the digital entertainment industry in China, provinding our employees an opportunity to work on the biggest games and movies in the world.