VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR

2019/11/19

VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR

2_virtuos2.3-1_0.jpgSingapore – November 2019 – We're now on the cusp of a new decade, and it's never been a more exciting time to work in the games industry. With a fast pace of change, new technologies are allowing studios to create worlds only ever dreamed of before. To take a look into the future, Virtuos surveyed 250 senior decision-makers working in the games industry in the US and UK and asked them what technologies they planned to invest more in over the next 12 months. It's all part of Virtuos Save Point Report where we take a deeper look at our industry and what we should all expect in the months and years ahead.

New research from Virtuos' upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by Jennifer Allen.

Source: www.mcvuk.com/artificial-intelligence-is-a-priority-for-game-design-investment-for-coming-year-states-recent-survey/

2_virtuos2.3-2_0.jpg

The survey of 250 senior games industry decision-makers was carried out by Virtuos, one of the world's leading videogame content production studios. Senior games professionals were asked what technologies their studio was planning to increase their investment in over the next 12 months. The top technology was artificial intelligence, with 73% saying they planned to expand investment.

Moreover, when it came to art development, respondents predicted that 54% of all art content in games would be AI-produced, rather than artist-produced, in the next 12 months.

Looking at other investment priorities in the next 12 months, 72% said they planned to invest more in Virtual Reality, compared to just 54% looking to invest in Augmented Reality. Meanwhile, 63% are planning to invest more in cloud computing.

As in-game models become more complex and realistic, studios are also investing more in cutting edge photogrammetry or 3D scanning. 61% of respondents said that they would be increasing investment in these areas next year.

Perhaps unsurprisingly, this wide range of new technologies also means that studios are looking to partner with external development providers more than before. Over half of those surveyed (53%) said that they would be investing more in remote co-development of games over the next 12 months. Virtuos has seen an increase in games developers seeking co-development services and to support in deploying new technologies in their games.

Gilles Langourieux, CEO at Virtuos comments, "The global videogames industry is constantly evolving as games become bigger, more detailed, and exist on more diverse platforms. The first results from our Save Point Report are a great indicator of where the industry is investing, with games hosting more complex and detailed art work and models. While AI is increasing its impact on game development, this only increases the need for skilled artists who can work alongside AI to create amazing results."

2_virtuos2.3-3_0.jpg

Methodology: Research conducted by Virtuos in partnership with OnePoll, surveying 250 self-identified senior management or business owners working in the videogames industry in the UK or US. Research was carried out by online survey between 13th and 23rd August 2019.  

About Virtuos

Founded in 2004, Virtuos Holdings Pte. Ltd. is a leading videogame content production company with operations in Singapore, China, Vietnam, Canada, France, Japan, South Korea, Ireland and the United States. With 1,700 full-time professionals, Virtuos specializes in game development and 3D art production for AAA consoles, PC and mobile titles, enabling its partners to generate additional revenue and achieve operational efficiency. For over a decade, Virtuos has successfully delivered high-quality content for more than 1,300 projects and its partners include 18 of the top 20 digital entertainment companies worldwide. More information at www.virtuosgames.com

Related news

2019
01/08
ZHANG CHONG SPEAKS ON SHOOTING GAME ART AT CGDC 2019
Zhang Chong, Talent Development Director of Virtuos Chengdu Studio has been invited to attend the 2019 Chinese Game Developers Conference (known as CGDC 2019) as one of the speakers of the Shooting Game Session to share his insights and practical experience.
2019
08/07
E3 2019: VIRTUOS PARTICIPATED IN 24 MAJOR TITLES WITH 3 IGN WINNERS
We were thrilled to witness the reveal of the many games that Virtuos was involved in producing and developing at E3 2019: a record 24 of these riveting games, to be exact. A hearty round of congratulations and thanks to all Virtuosi involved.
2019
31/01
GILLES LANGOURIEUX TO LEAD ROUNDTABLE ON CUTTING-EDGE TECHNOLOGIES AT D.I.C.E. 2019
Virtuos, as hosts of the Round Table sessions will be on the stage at D.I.C.E. 2019, with other experts to share their insights into the hot topics in game development, with a focus on what might be ‘Next’ or even ‘Now, such as AI, Cloud gaming, VR and AR.
2018
25/10
VIRTUOS APPOINTS CYRIL LABORDRIE AS DIRECTOR OF R&D CENTRE IN SINGAPORE
Virtuos recently announced that Cyril Labordrie has joined its headquarters in Singapore as R&D Director to lead the new R&D Team.
2018
18/09
ELIJAH FREEMAN SPEAKS ON GAME DEV. AT AUTODESK UNIVERSITY CHINA 2018
Singapore – September 2018 – Elijah Freeman, the General Manager of Virtuos Shanghai was invited to attend the 11th Autodesk University China (AU 2018) as the keynote speaker to share insight and practical experience.
2018
03/09
A CO-DEVELOPING FUTURE: VIRTUOS TO SHARE EXPERTISE ON EXTERNAL DEVELOPMENT PRACTICE AT XDS 2018
Singapore – September 2018 – The Virtuos team is preparing to head to sunny Vancouver to attend XDS 2018 from September 5th-7th, where the company will be involved in two interesting speaking sessions.