Virtuos partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Switch, Playstation 4, Xbox One and VR


Virtuos partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Swich, Playstation 4, Xbox One and VR

Shanghai, China – November 2017 – Virtuos is very proud to have partnered with Rockstar Games to bring  the enhanced version of  L.A. Noire on Swich, Playstation 4 , Xbox One and VR.

A dark and violent detective thriller set amongst the glitz, glamor and corruption of 1940’s Los Angeles, L.A. Noire is the story of decorated veteran and newly minted detective, Cole Phelps as he investigates an escalating series of cases inspired by real-world crimes. Search crime scenes for clues, interrogate suspects and chase down criminals on a search for truth in a city where everyone has something to hide.

Capture lan 02_0.JPG

The 2011 AAA title has been re-released this month with a richer, freshly polished visual experience. Graphical enhancements include high definition textures, enhanced lighting, and new cinematic camera angles. The game now plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and in stunning 4K for PlayStation 4 Pro and Xbox One X.

Rockstar’s noir thriller plays to the strengths of the Switch with console-specific enhancements, including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble, new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.

Capture lan 03_0.JPG

L.A. Noire: The Complete Edition features all downloadable content from the original console versions, and is now available for Nintendo Switch, PlayStation 4, Xbox One, Xbox 360, PlayStation 3 and PC. L.A. Noire: The VR Case Files released on December 2017.

L.A. Noire is our first title to be released on the Switch, and our first to be developed in partnership with Rockstar Games.


About Virtuos

Founded in 2004, Virtuos Ltd. is a leading videogame content production company with operations in China, Vietnam, Canada, France, Japan, Ireland and the United States. With 1,500 full-time professionals, Virtuos specializes in game development and AAA 3D art production for consoles and mobile titles, enabling its customers to generate additional revenue and achieve operational efficiency. For over a decade, Virtuos has successfully delivered high quality content for over 1,100 projects and its customers include 18 of the top 20 digital entertainment companies worldwide. For more information, please visit


Related news

Gamasutra: Elijah Freeman's Blog - Effective co-development really does make for better games
Working alongside Ubisoft, Virtuos lent its co-engineering expertise to Assassin's Creed® Liberation Remastered, which is a part of Assassin’s Creed® III Remastered and is available as a stand-alone game or as part of the Assassin’s Creed® Odyssey Season Pass.
Black Shamrock To Bring Beloved Fantasy Role-Playing Adventure RuneQuest To Life With All-New Video Game
Chaosium Inc. is partnering with Dublin-based developer Black Shamrock to bring RuneQuest into the 21st century – as a video game RPG.
Virtuos - Highlights of 2018 (Dec. Edition)
Virtuos - Highlights of 2018 (Dec. Edition), a great showcase of the highlights of our client work for the past 18 months across Games, Movies & TV series. Let us know what you think! We are pretty proud of the breadth of work we have completed!
[転載]Making Starlink soar on Switch
James Batchelor, Editor of spoke to studio Virtuos behind the Star Fox-infused Nintendo edition of Ubisoft's ambitious new IP.
[転載] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.