Virtuos - Highlights of 2018 (Dec. Edition)
Virtuos - Highlights of 2018 (Dec. Edition), a great showcase of the highlights of our client work for the past 18 months across Games, Movies & TV series. Let us know what you think! We are pretty proud of the breadth of work we have completed!
[REPOST] Making Starlink soar on Switch
James Batchelor, Editor of GamesIndustry.biz spoke to studio Virtuos behind the Star Fox-infused Nintendo edition of Ubisoft's ambitious new IP.
[Repost] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.
STARLINK: BATTLE FOR ATLAS™ FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!
Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!
VIRTUOS CONTRIBUTES TO DARK SOULS™: REMASTERED ON NINTENDO SWITCH™
DARK SOULS™: REMASTERED is the third released title which Virtuos has developed on Nintendo Switch.
EIDOS MONTRÉAL’S SHADOW OF THE TOMB RAIDER LAUNCHED THIS MONTH VIRTUOS TEAM MAKES MAJOR CO-DEVELOPMENT CONTRIBUTION
Virtuos is excited that it has contributed to the development of Shadow of the Tomb Raider™ from Eidos-Montréal™. Shadow of the Tomb Raider is the latest entry in the critically acclaimed and award-winning Tomb Raider® series, and is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system, and Windows PC/Steam®.
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Virtuos 뱀파이어 PS4 Xbox one 버전 코엔지니어링
Dontnod Entertainment의 최신 히트작인 뱀파이어는 모든 플랫폼들에서 첫달에만 45만장이 판매되었다. 뱀파이어는 게이머들을 마치 19세기 런던으로 돌아간듯한 분위기를 느끼게 한다.
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Ubisoft, Virtuos와 스타링크: 배틀 포 아틀라스 스위치버전 공동개발
2018년 6월 Virtuos는 곧 출시를 앞둔 Ubisoft의 프랜차이즈게임인 스타링크:아틀라스 스위치버전의 개발에 참여할 수 있었음을 자랑스럽게 생각한다. 스위치 뿐 아니라 PS4, Xbox one을 동시에 출시할 것이며, 특히 스위치 버전은 6월 11일 발표된 바와 같이 스타폭스 모델을 독점적으로 제공한다.
Virtuos partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Switch, Playstation 4, Xbox One and VR
Shanghai, China – November 2017 – Virtuos is very proud to have partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Switch, Playstation 4 , Xbox One and VR.