《幽浮:未知敌人》强势入驻苹果应用商店,其iOS版本的移植由维塔士完成

2013/06/20

《幽浮:未知敌人》强势入驻苹果应用商店,其iOS版本的移植由维塔士完成

维塔士为2K 中国和Firaxis开发了《幽浮:未知敌人》(XCOM)从主机平台到iOS平台的版本移植。

 

以下内容来自英文网站:

NEW YORK– Jun. 20, 2013– 2K, 2K China and Firaxis Games announced today that the Game of the Year award-winning* strategy title XCOM®: Enemy Unknown is now available for iPhone, iPad, and iPod touch**. The iOS version delivers the full XCOM: Enemy Unknown experience, giving gamers the ability to defend the human race against a terrifying alien invasion anywhere they can take their iOS devices. Taking full advantage of the touch controls on the iPhone, iPad and iPod touch, players can command the XCOM project, create a fully operational base, research alien technologies and engage in strategic combat, all with the touch of a finger.

 “Bringing a game of XCOM: Enemy Unknown’s size, depth and quality to a mobile platform isn’t something you see often, but we’ve accomplished just that,” said Christoph Hartmann, president of 2K. “We’ve been very pleased with the success of XCOM: Enemy Unknown and we expect that to continue as we bring the full experience to this exciting new platform.”

XCOM: Enemy Unknown for iOS takes the complete XCOM experience of the console and PC version of the game and optimizes it for the touch interface of iOS devices. XCOM: Enemy Unknown for iOS includes GameCenter support and utilizes iCloud functionality so players can save games across their iOS devices. Head-to-head multiplayer will be added at a later date as a free update.

“Turn-based strategy games are a natural fit for a touch interface, and XCOM: Enemy Unknown takes full advantage of this on iOS devices,” said Jake Solomon, lead designer of XCOM: Enemy Unknown at Firaxis Games. “We’re thrilled that gamers have yet another platform to play the game on, especially one that allows XCOM: Enemy Unknown to be played anywhere, anytime.”

Developed by the strategy experts at Firaxis Games, XCOM: Enemy Unknown has won more than 80 editorial awards worldwide to date. Released in October 2012 to wide critical acclaim, XCOM: Enemy Unknown received review scores of 9.1 out of 10 from GameTrailers.com and 9.5 out of 10 from Game Informer. In XCOM: Enemy Unknown, players oversee combat strategies and individual unit tactics, as well as base management and resource allocation while playing as the commander of a secret global military organization, XCOM. With equal emphasis on deep strategy and intense tactical combat, XCOM: Enemy Unknown allows gamers to control the fate of the human race by defending against a terrifying global alien invasion.

XCOM: Enemy Unknown for iOS is available now for $19.99 from the App Store.

*XCOM: Enemy Unknown was named Game of the Year 2012 by the following outlets: GameTrailersGiantBomb,Kotaku, and MTV Multiplayer.

**Supported iOS devices for XCOM: Enemy Unknown include the iPad 2, iPad 3, iPad 4, iPad mini, iPhone 4S, iPhone 5 and iPod touch 5th Generation.

Related news

2019
12/10
Gamasutra: Elijah Freeman's Blog - Effective co-development really does make for better games
2019
10/04
VIRTUOS CO-ENGINEERING PROJECT, ASSASSIN'S CREED® LIBERATION REMASTERED, OFFICIALLY LAUNCHED
Working alongside Ubisoft, Virtuos lent its co-engineering expertise to Assassin's Creed® Liberation Remastered, which is a part of Assassin’s Creed® III Remastered and is available as a stand-alone game or as part of the Assassin’s Creed® Odyssey Season Pass.
2019
12/03
Black Shamrock工作室将全力打造经典桌面角色扮演游戏《RuneQuest》主机版
著名桌面角色扮演游戏公司混沌元素(Chaosium)正与位于都柏林的游戏开发工作室Black Shamrock(黑色三叶草)合作,为其经典系列《RuneQuest(符石之迷)》打造主机版RPG游戏。
2018
23/11
[转载] Making Starlink soar on Switch
James Batchelor, Editor of GamesIndustry.biz spoke to studio Virtuos behind the Star Fox-infused Nintendo edition of Ubisoft's ambitious new IP.
2018
16/11
[转载] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.
2018
07/11
由维塔士与育碧合作开发的《星链:决战阿特拉斯》SWITCH版面世
新加坡 – 2018年10月 – 维塔士近期公开宣布其与育碧共同合作开发的《星链:决战阿特拉斯》(Starlink: Battle for Atlas™),现已正式登陆Nintendo Switch平台。