VIRTUOS CONTRIBUTED ART TO CAPCOM’S DEVIL MAY CRY 5

2019/03/27

VIRTUOS CONTRIBUTED ART TO CAPCOM’S DEVIL MAY CRY 5

Nero_DMC5.jpgSingapore – March 2019 – Fans have waited 11 long years for the release of Devil May Cry 5, and they were not let down. The latest installment in Capcom’s beloved action game series officially launched on PlayStation 4, Xbox One and PC on March 8.

The game has since sold over two million copies and is expected to exceed three million copies sold across all platforms, making it the second biggest PC game launch ever, closely behind Capcom’s Monster Hunter: World. The sales milestone was revealed by Devil May Cry 5 director, Hideaki Itsuno, during a GDC panel recently.

Having previously also worked on Monster Hunter: World, Virtuos is proud to continue our strong relationship with Capcom by contributing to Devil May Cry 5 key art assets.

logo.png

With its great combat mechanics and spectacular action scenes, Devil May Cry 5 marks the return of an historic franchise, dictating the canons of what should be a great action game, even after many years of silence.

About Virtuos

Founded in 2004, Virtuos Holdings Pte. Ltd. is a leading videogame content production company with operations in Singapore, China, Vietnam, Canada, France, Japan, Ireland and the United States. With 1,600 full-time professionals, Virtuos specializes in game development and 3D art production for AAA consoles, PC and mobile titles, enabling its customers to generate additional revenue and achieve operational efficiency. For over a decade, Virtuos has successfully delivered high quality content for over 1,300 projects and its customers include 18 of the top 20 digital entertainment companies worldwide. For more information, please visit: www.virtuosgames.com

 

 

Related news

2019
22/02
《孤岛惊魂:新曙光》破晓而来,维塔士参与了该游戏美术制作
Virtuos was involved in building Far Cry® New Dawn's environment production pipeline by producing top quality scenes and assets.
2018
21/11
《战地风云5》强势来袭,维塔士美术团队参与制作
《战地风云5(BATTLEFIELD™ V)》, 于11月20日正式登陆Xbox One,Playstation®4及PC平台。维塔士参与了《战地风云5》的美术创作工作。
2018
15/11
SPARX*工作室在Fallout76的崭新荒土世界中有出色表现
新加坡 – 2018年10月 – 成功结束了公测的《辐射76(Fallout 76)》于本月14日在PC、PlayStation 4和Xbox One上正式公开发售,这是贝塞斯达(Bethesda)推出的第一款多人在线动作角色扮演游戏。
2018
14/11
经典重制《小龙斯派罗:重燃三部曲》发售,维塔士担纲场景美术
Singapore – November 2018 – 《小龙斯派罗™:重燃三部曲》于11月13日在PS4和Xbox平台正式发售,维塔士为该游戏提供了关卡的场景美术制作。
2018
24/10
维塔士参与美术制作的《使命召唤:黑色行动4》打破销售记录
新加坡 – 2018年10月 – 《使命召唤:黑色行动4》于10月12日在PlayStation 4、Xbox One和PC上正式发行。维塔士的美术团队为《使命召唤:黑色行动4》制作了大量细节丰富且精致的环境、道具、人物服装和怪物等游戏资产。
2018
17/10
2018维塔士精彩回顾
自2004年成立以来,维塔士始终致力于为游戏、电视和电影产业提供出色的内容,成为行业最佳解决方案提供商。到目前为止,维塔士已经为超过1100个项目提供了高质量的内容。从道具和角色的美术制作,到为AAA级游戏打造完整关卡,每年维塔士的团队都在不断成长。