Who We Are

Founded in 2004, Virtuos is a leading content production company specializing in video game development and art production. With operations across Asia, North America, and Europe, we are home to over 3,700 full-time professionals.

Virtuos is on a mission to shape the future of game creation, by sourcing the brightest global talent in art, engineering and game design, equipping them with industry-leading technologies, tools and technology, and empowering future game creators to collaborate with the best game companies globally.

Having worked with 23 of the top 25 entertainment companies across the globe, we continue to offer our art and co-development expertise to the biggest franchises in the world. Learn more about The Virtuos Experience here.

Our Core Values

EXCELLENCE

Every Virtuosi has been co-opted for their desire to make a difference. We ensure that every project, training phase, and team creates opportunities for each individual to improve his skills and to show them off. Quality is not a vague concept for us: we define it, we learn how to produce it, we measure it in all possible forms, because it is essential to meet or exceed our clients’ expectations.

POSITIVITY

We are in the business of fun; it’s important that our work contributes to positive emotions. We encourage positivity amongst ourselves as well, which keeps us focused on delivering quality work worthy of experiencing in-game or on the big screen. Positivity also gives us the motivation to accept feedback and go the extra mile to meet demands, because we believe that the most challenging problems are also the most rewarding to solve.

TRUST

Trust is essential in fostering strong partnerships. We believe in utilizing only the best tools, processes and legal means to ensure that the IP entrusted to us is preserved intact, delivering reliable, quality work on time and within budget for our clients. This trust also extends to our own teams; we strive to provide an equal opportunity work environment where all team members can collaborate openly.

Our Management Team

Chief Executive Officer

Gilles Langourieux

Gilles founded Virtuos in 2004. Previously the global managing director of Ubi.com, he worked in consulting before entering the video game industry as a producer in 1995.

Gilles founded Virtuos in 2004. Previously the global managing director of Ubi.com, he worked in consulting before entering the video game industry as a producer in 1995. He holds an MBA from HEC Paris, France’s leading business school.
Chief Financial Officer

Jasmine Cheong

Jasmine joined Virtuos in 2018 and is based in Singapore. With over 25 years of corporate finance and M&A experience, she was previously Director at MaNaDr Mobile Health and CFO at Quantium Solutions.

Jasmine joined Virtuos in 2018 and is based in Singapore. With over 25 years of corporate finance and M&A experience, she was previously Director at MaNaDr Mobile Health and CFO at Quantium Solutions.
Chief Information Officer

Christian Eyssautier

Christian joined Virtuos in 2022 as Chief Information Officer. With 30 years of experience in the industry, Christian was the original architect of Virtuos’ IT infrastructure in 2004, and

Christian joined Virtuos in 2022 as Chief Information Officer. With 30 years of experience in the industry, Christian was the original architect of Virtuos’ IT infrastructure in 2004, and has previously served as IT director for digital service companies SII Group and Keyrus.
Virtuos_Jake DiGennaro
Chief Revenue Officer

Jake Digennaro

Jake joined Virtuos in 2013 and is based in San Francisco. As the Chief Revenue Officer, he manages Virtuos’ business development and account management teams worldwide. Previously at TopWare Interactive and Telltale Games, he has

Jake joined Virtuos in 2013 and is based in San Francisco. As the Chief Revenue Officer, he manages Virtuos’ business development and account management teams worldwide. Previously at TopWare Interactive and Telltale Games, he has coordinated contributions to over 400 game titles, including entries in beloved franchises such as in Star Wars and Marvel.
Chief Technology Officer

Piotr Chrzanowski

Piotr joined Virtuos in 2024 to lead Virtuos' R&D teams and AI strategy. Previously Head of Technology at Techland, Piotr brings extensive experience in leading large-scale IT projects and the development of in-house engines for AAA open world games. Notable games he contributed to include Cyberpunk 2077, Dying Light 2 and porting The Witcher 3 & Dying Light to Nintendo Switch.

Piotr joined Virtuos in 2024 to lead Virtuos' R&D teams and AI strategy. Previously Head of Technology at Techland, Piotr brings extensive experience in leading large-scale IT projects and the development of in-house engines for AAA open world games. Notable games he contributed to include Cyberpunk 2077, Dying Light 2 and porting The Witcher 3 & Dying Light to Nintendo Switch.
Managing Director of Art Division

Samuel Stevenin

Sam currently oversees the quality standards and development of over 2,500 artists in Virtuos studios worldwide. Formerly the General Manager of Sparx*—part of Virtuos since 2011—he expanded the studio’s capabilities from 3D animation to full game art. Under his leadership, Sparx* grew into a team of 600 covering end-to-end solutions for level, character, and cinematics. With over 20 years of industry experience, Sam has contributed to world-class projects such as Final Fantasy XVI, Hogwarts Legacy, Horizon Forbidden West: Burning Shores, and Marvel’s Midnight Suns.

Sam currently oversees the quality standards and development of over 2,500 artists in Virtuos studios worldwide. Formerly the General Manager of Sparx*—part of Virtuos since 2011—he expanded the studio’s capabilities from 3D animation to full game art. Under his leadership, Sparx* grew into a team of 600 covering end-to-end solutions for level, character, and cinematics. With over 20 years of industry experience, Sam has contributed to world-class projects such as Final Fantasy XVI, Hogwarts Legacy, Horizon Forbidden West: Burning Shores, and Marvel’s Midnight Suns.
Virtuos_Christophe-Gandon
Managing Director of Western Region

Christophe Gandon

Christophe joined Virtuos in 2005 and is based in Paris. He has led the release of major titles such as Assassin's Creed: The Ezio Collection, and Batman: Return to Arkham. Prior to Virtuos, he was the CEO and founder of Babylon Software, and a gameplay lead at Ubisoft.

Christophe joined Virtuos in 2005 and is based in Paris. He has led the release of major titles such as Assassin's Creed: The Ezio Collection, and Batman: Return to Arkham. Prior to Virtuos, he was the CEO and founder of Babylon Software, and a gameplay lead at Ubisoft.
Regional Director for North America

Dennis Cooper

Dennis joined Virtuos in 2019. He currently oversees Virtuos' North America studios and its growth in the region. Before joining Virtuos, he oversaw external production at Industrial Light & Magic, Lucasfilm, and Telltale Games.

Dennis joined Virtuos in 2019. He currently oversees Virtuos' North America studios and its growth in the region. Before joining Virtuos, he oversaw external production at Industrial Light & Magic, Lucasfilm, and Telltale Games.
General Manager, Virtuos Montreal

David Cheung

David joined Virtuos in 2019 and leads its Montreal studio, specializing in high-quality concept art. He was previously Director of Studies at Syn Studio and Production Manager at Ubisoft Montreal.

David joined Virtuos in 2019 and leads its Montreal studio, specializing in high-quality concept art. He was previously Director of Studies at Syn Studio and Production Manager at Ubisoft Montreal.
Kay Arutyunyan, General Manager, CounterPunch - A Virtuos Studio
General Manager, CounterPunch - a Virtuos Studio

Kay Arutyunyan

Kay is the co-founder of CounterPunch Studios, part of Virtuos since 2020. Previously at Warner Bros., Image Metrics and Dru Dog Productions, she has over 14 years of experience in production management and 2D/3D animation.

Kay is the co-founder of CounterPunch Studios, part of Virtuos since 2020. Previously at Warner Bros., Image Metrics and Dru Dog Productions, she has over 14 years of experience in production management and 2D/3D animation.
General Manager, Beyond-FX - a Virtuos Studio

Keith Guerrette

Keith is the founder of Beyond-FX, part of Virtuos since 2024. An award-winning VFX artist, he has contributed to notable titles such as The Last of Us and Uncharted. Keith is passionate about inspiring more education for visual effects growth in the interactive entertainment field, and founded the online community RealtimeVFX.com to spark discussion and learning.

Keith is the founder of Beyond-FX, part of Virtuos since 2024. An award-winning VFX artist, he has contributed to notable titles such as The Last of Us and Uncharted. Keith is passionate about inspiring more education for visual effects growth in the interactive entertainment field, and founded the online community RealtimeVFX.com to spark discussion and learning.
Virtuos_Aurélien Kerbeci
Studio Director, Virtuos Labs - Lyon

Aurelien Kerbeci

Aurelien joined Virtuos in 2021 and has over 17 years of video game industry experience. He was previously the founder of Agharta Studio, where he developed original game franchises for mobile, desktop, and PlayStation platforms.

Aurelien joined Virtuos in 2021 and has over 17 years of video game industry experience. He was previously the founder of Agharta Studio, where he developed original game franchises for mobile, desktop, and PlayStation platforms.
Vladimir Loban General Manager, Volmi - a Virtuos Studio
General Manager, Volmi - a Virtuos Studio

Volodymyr Loban

Volodymyr is CEO and Co-Founder of Volmi Games, part of Virtuos since 2022. Previously COO at Timecode and Development Director at Wargaming, he has over 18 years of experience in the video game industry. Notable games he contributed to include Diablo 2: Resurrected and Metro Exodus.

Volodymyr is CEO and Co-Founder of Volmi Games, part of Virtuos since 2022. Previously COO at Timecode and Development Director at Wargaming, he has over 18 years of experience in the video game industry. Notable games he contributed to include Diablo 2: Resurrected and Metro Exodus.
General Manager, Virtuos Paris

Clément Galiay

Clément first joined Virtuos in 2020 as Senior Business Development Manager for Europe. Currently, he oversees Virtuos Paris and its game production team. With over 18 years of experience in the video game industry, he has held managerial roles in production, business operations, sales and marketing.

Clément first joined Virtuos in 2020 as Senior Business Development Manager for Europe. Currently, he oversees Virtuos Paris and its game production team. With over 18 years of experience in the video game industry, he has held managerial roles in production, business operations, sales and marketing.
General Manager, Black Shamrock - a Virtuos Studio

Elaine Reynolds

Elaine joined Virtuos in 2023. She was previously Founder and CEO of mobile game company Simteractive, and a founding member of Imirt: The Irish Game Makers Association. With over 17 years of games industry experience across a variety of roles, Elaine is credited for titles including Fable III, Fable:

Elaine joined Virtuos in 2023. She was previously Founder and CEO of mobile game company Simteractive, and a founding member of Imirt: The Irish Game Makers Association. With over 17 years of games industry experience across a variety of roles, Elaine is credited for titles including Fable III, Fable: The Journey, Chronicles of Narnia: Prince Caspian, and Milo & Kate.
General Manager, Virtuos Labs - Prague

Jan Herodes

Prior to joining Virtuos in 2023, Jan was the Studio Head at Grip Digital. Having shipped over 30 games including Pirates of the Carribean: Master of the Seas, Thor: Son of Asgard, and Finding Nemo, he brings over 15 years of experience in mobile game production and live operations (LiveOps) to lead Virtuos Labs - Prague.

Prior to joining Virtuos in 2023, Jan was the Studio Head at Grip Digital. Having shipped over 30 games including Pirates of the Carribean: Master of the Seas, Thor: Son of Asgard, and Finding Nemo, he brings over 15 years of experience in mobile game production and live operations (LiveOps) to lead Virtuos Labs - Prague.
Deputy General Manager, Virtuos Warsaw

Maciej Jene

Maciej joined Virtuos in 2024 as Game Producer, before taking up his current role to lead the development of Virtuos Warsaw. Previously a producer at QLOC, he brings over 12 years of production knowledge and experience in project management. Notable games he contributed to include Mortal Kombat 11, Dragon's Dogma: Dark Arisen, and Ultra Street Fighter IV.

Maciej joined Virtuos in 2024 as Game Producer, before taking up his current role to lead the development of Virtuos Warsaw. Previously a producer at QLOC, he brings over 12 years of production knowledge and experience in project management. Notable games he contributed to include Mortal Kombat 11, Dragon's Dogma: Dark Arisen, and Ultra Street Fighter IV.
Managing Director North Asia

Philippe Angely

Philippe joined Virtuos in 2009 and is based in Singapore. He currenly oversees business development and Virtuos studios in North Asia. With over 14 years of experience in the video game industry, he has participated in the making of hundreds of AAA projects by the top 20 publishers worldwide.

Philippe joined Virtuos in 2009 and is based in Singapore. He currenly oversees business development and Virtuos studios in North Asia. With over 14 years of experience in the video game industry, he has participated in the making of hundreds of AAA projects by the top 20 publishers worldwide.
General Manager, Sparx* - a Virtuos Studio

Camille Thomas

Camille joined Sparx* in 2022 as Studio Operations Director, and prior to that, she was based in China as Regional CFO of Gameloft. She has over 20 years of experience in corporate finance and development across industries including retail, automotive, and gaming.

Camille joined Sparx* in 2022 as Studio Operations Director, and prior to that, she was based in China as Regional CFO of Gameloft. She has over 20 years of experience in corporate finance and development across industries including retail, automotive, and gaming. In her current role, Camille leverages her experience to grow Sparx* and create an environment that embraces innovation, efficiency, and a lean culture.
Nguyen Hoai Nam
General Manager, Glass Egg - a Virtuos Studio

Nguyen Hoai Nam

Nam is the General Manager of Glass Egg, part of Virtuos since 2021. As a serial entrepreneur who has founded several companies, he has played a crucial role in the development of Glass Egg's talent and 3D art department.

Nam is the General Manager of Glass Egg, part of Virtuos since 2021. As a serial entrepreneur who has founded several companies, he has played a crucial role in the development of Glass Egg's talent and 3D art department.
Mufizal Mokhtar Studio GM – Virtuos Kuala Lumpur
General Manager, Virtuos Kuala Lumpur

Mufizal Mokhtar

Mufizal joined Virtuos in 2020 as the General Manager of Virtuos KL. With over 20 years of experience in AAA game development, he has shipped game titles for franchises such as Assassin’s Creed and PUBG

Mufizal joined Virtuos in 2020 as the General Manager of Virtuos KL. With over 20 years of experience in AAA game development, he has shipped game titles for franchises such as Assassin’s Creed and PUBG
Business Development Director of Japan

Tetsu Takahashi

Tetsu joined Virtuos in 2024 to grow Virtuos' presence in Japan while maintaining relationships with current clients. With over 20 years of experience in the games industry in Japan, he has extensive experience in localization, publishing, and business development with companies such as Capcom, Spike, and Zenimax.

Tetsu joined Virtuos in 2024 to grow Virtuos' presence in Japan while maintaining relationships with current clients. With over 20 years of experience in the games industry in Japan, he has extensive experience in localization, publishing, and business development with companies such as Capcom, Spike, and Zenimax.
Regional Director of China Region

Tian Li

Tian Li joined Virtuos in 2008 as the first Game Producer of Virtuos Chengdu. Prior to his current role, Tian Li was the General Manager of Virtuos Chengdu before rising to the role of West China Regional Director to lead both Virtuos Chengdu and Virtuos Xi'an. With over 18 years of experience in the games industry, Tian Li has showcased great leadership and strong expertise in product thinking and strategy deployment.

Tian Li joined Virtuos in 2008 as the first Game Producer of Virtuos Chengdu. Prior to his current role, Tian Li was the General Manager of Virtuos Chengdu before rising to the role of West China Regional Director to lead both Virtuos Chengdu and Virtuos Xi'an. With over 18 years of experience in the games industry, Tian Li has showcased great leadership and strong expertise in product thinking and strategy deployment.
General Manager, Virtuos Shanghai

Wang Weiwei

Weiwei joined Virtuos in 2006 as Finance Manager and rose through the ranks to her current position. Notable games she contributed to include BioShock:

Weiwei joined Virtuos in 2006 as Finance Manager and rose through the ranks to her current position. Notable games she contributed to include BioShock: The Collection, Horizon Forbidden West, Shadow of The Tomb Raider, and XCOM 2 Collection.
Deputy General Manager, Virtuos Chengdu

Zhang Lu

Zhang Lu joined Virtuos in 2010 as an Assistant Art Producer and quickly rose to his current position, where he leads the Art and Game divisions of Virtuos Chengdu. He has been involved in the production of many blockbuster games, such as Uncharted 4, The Last of Us, and Call of Duty series. With a passion for excellence and innovation, he strives to deliver high-quality games and art to top developers and publishers.

Zhang Lu joined Virtuos in 2010 as an Assistant Art Producer and quickly rose to his current position, where he leads the Art and Game divisions of Virtuos Chengdu. He has been involved in the production of many blockbuster games, such as Uncharted 4, The Last of Us, and Call of Duty series. With a passion for excellence and innovation, he strives to deliver high-quality games and art to top developers and publishers.
Deputy General Manager, Virtuos Xi'an

Ming Shenliang

Shenliang joined Virtuos in 2012 as an Art Producer and subsequently rose to the position of Studio Success Director. Notable games he contributed to include Watch Dogs and Tom Clancy's Rainbow Six Franchise. With extensive knowledge in 3D art and production, he is currently responsible for the development and growth of Virtuos Xi'an.

Shenliang joined Virtuos in 2012 as an Art Producer and subsequently rose to the position of Studio Success Director. Notable games he contributed to include Watch Dogs and Tom Clancy's Rainbow Six Franchise. With extensive knowledge in 3D art and production, he is currently responsible for the development and growth of Virtuos Xi'an.

Our History

We began our journey in 2004 and haven’t slowed down since. With more than 17 years of experience under our belt, we’re still 100% committed towards making the best games and art in the industry. Here are some of our greatest hits, but watch this space – more achievements await!

Opening of Virtuos Shanghai

Opening of Virtuos Paris

Investment from Chinese VC Legend Capital

Opening of Virtuos Chengdu

Opening of Virtuos Vancouver

Virtuos acquires BSP Audio Production Studio

Virtuos enters Japan, signs partnership with KYOS

500 talent milestone

Virtuos receives SME Entrepreneur Award

800 talent milestone

Virtuos acquires Sparx* animation studio

Opening of Virtuos Xi'an

1,000 talent milestone

Opening of Virtuos San Francisco

Virtuos concludes new series of funding

Opening of Virtuos Korea

Virtuos named largest user of Allegorithmic‘s Substance Painter

1,500 talent milestone

Virtuos acquires Black Shamrock

Virtuos CEO Gilles receives the Yicai Brilliant Prize

Virtuos awards Information Security Management System Certificate

Virtuos raises $15 million to set up new HQ and R&D center in Singapore

Virtuos sponsors Women In Animation Global Fund

Virtuos wins 'Best Companies to Work For' Award at HR Asia Awards …

Virtuos opens new office in Montreal, Canada

Virtuos expands in North America with acquisition of CounterPunch Studio

Virtuos and CounterPunch named in GamesIndustry.biz US Best Places To Work Awards 2021

Virtuos Secures USD150 Million Investment from Baring Private Equity Asia

Sparx* - A Virtuos Studio Awarded HR Asia - Best Companies to Work for in Asia 2021

Virtuos Opens New Studio in Lyon

Volmi – A Virtuos Studio Established in Kyiv, Ukraine

Virtuos Invests in Umanaïa Interactive

Virtuos makes strategic investment in Vietnam with acquisition of Glass Egg

Opening of Virtuos Kuala Lumpur

Launch of Calypte – a Virtuos Studio

Launch of Virtuos Labs - Montpellier

Expansion of Black Shamrock - a Virtuos Studio in Dublin

Opening of Glass Egg - a Virtuos Studio in Dalat

Launch of Virtuos Labs - Warsaw