Gilles Langourieux, CEO of Virtuos, discusses the outlook for the video games industry and the impact from AI with Shery Ahn and Haidi Stroud-Watts on “Bloomberg: The Asia Trade”.
BFX-U is aimed at filling the industry gap in learning pathways for real-time visual effects artists of all levels, starting with its debut course designed to guide beginners in creating an explosion effect in Unreal Engine from start to finish.
Mufizal Mokhtar, GM of Virtuos KL, on game studios’ investment in education and how Malaysia is ready for the creation of bigger games and original IPs.
Third Kind Games is set to bolster Virtuos’ AAA co-development capabilities, having contributed to titles such as Sea of Thieves and Hearthstone.
Beyond-FX’s leadership team discussed their unique approach to real-time VFX production, the importance of efficient tools, and their recent acquisition by Virtuos.
The scholarship aims to offer career orientation and education opportunities for young women in Vietam to explore and grow in game production.
GM Elaine Reynolds talks about how Ireland has become an epicentre for high-quality game development in companies ranging from indie to multinationals.
GM Elaine Reynolds speaks with RTE at GamerFest about the Digital Gaming Tax Credit and how industry players can foster and train local talent.
Peter Sikachev, Technical Director at Virtuos Labs – Warsaw, explains the studio’s development approach and its expertise in graphics rendering and optimization.
GM Elaine Reynolds highlights upcoming projects like Judas and Marvel 1943: Rise of Hydra, and how Black Shamrock can help other studios stabilize staff costs.