An in-depth interview with Halo Infinite’s animators from CounterPunch – a Virtuos Studio.
This supports Virtuos’ goal of growing to 1,500 employees locally, and becoming the largest game development company in Vietnam.
Kay Arutyunyan, General Manager at CounterPunch – a Virtuos Studio, speaks about about employee growth and work-life balance enablement.
The investment is expected to further enable Virtuos’ partnership with the brightest local talent in Quebec in the creation of games and IPs.
Virtuos is shortlisted in the MCV/DEVELOP Awards 2022’s External Development Partner of The Year category! Voting opens on 10 March.
Vladimir Loban, General Director at Volmi Games – a Volmi Studio, shares his leadership team’s business continuity plans and focus on supporting staff.
The acquisition of Volmi marks Virtuos’ first foray into Eastern Europe, bolstering its development capabilities for clients in the region and around the world.
CounterPunch – a Virtuos Studio’s Kay Arutyunyan shares how the games industry can help accelerate social change for the better, while proving a business case.
Virtuos CEO Gilles Langourieux shares more on how the company has become one of the largest external game development companies worldwide.
Virtuos North America GM Jake DiGennaro chats with Schell Games, a fellow GamesIndustry.biz US Best Places to Work Awards winner, on building a positive work culture.