Virtuos Montreal’s David Cheung gives tips on how to build safer workplaces and provide fulfilling working experiences.
Hear from our UI/UX Designer what it’s like “developing for developers”, and the experiences that taught her the importance of having more women in game development.
This International Women’s Day, we’re placing a spotlight on our female employees at Virtuos who help us make games better every day. Check out our video!
Our Assistant Art Director shares how his love for cars and Need for Speed: Most Wanted led him to a career in game development, growing from an entry-level trainee to an industry veteran at Virtuos.
The annual Game Jam has been an exciting, challenge-filled weekend with lots of hands-on experience for youth to learn how to design video games, work in teams and gain valuable insight from professionals in the game development industry.
Sponsoring the Women in Games Awards is a way for us to demonstrate our commitment and do our part in increasing diversity and inclusion, both within Virtuos and our wider industry.
We would also like to congratulate our partners at Square Enix, 343 Industries, Insomniac Games, and Playground Games on their accolades at the 25th D.I.C.E. Awards.
Our environment and concept artists rose to the challenge to help create Caldera, a new battle royale map in the iconic Call of Duty franchise, based on a tropical island.
Our artists took the opportunity to broaden their horizons and work on original anime-inspired art pieces outside of their daily routine.
Learn the fundamentals of concept art and ways to find inspiration and ideas from Jessica Taylor, our concept artist in Virtuos Montreal.