A cosy conversation with a multi-year veteran of cinematics in the games and film industries.
Read about how Sparx* successfully achieved full remote working capability within short notice during the initial Covid-19 outbreak.
Virtuos, the World-leading solution provider for the Games business, is pleased to announce that Sylvain Doreau has joined its global team as Executive Creative Director for Cinematics based in Dublin.
Virtuos Shanghai and the local district authorities donated 100 ‘Loving Gift Packs’ to children in the community, particularly to those belonging to the needy families. Theis donation was done conducted in the name of Virtuos to ensureing the wellbeing and safety of the children, as well as to prevent and control the spread of COVID-19 in the community.
Like many in Virtuos, Abigail Canavese harbours a passion for games. But she never did set out to pursue a career in the games industry; like the age-old saying goes, it chose her instead.
With all our staff safe and the situation around us showing signs of improvement, Virtuos studios in China are now fully operational again. This is the result of 4 weeks of efforts made to adapt to measures of virus containment taken across the country.
The 2020 D.I.C.E. Summit has concluded after three fruitful days, which took place at the Aria Resort & Casino in Las Vegas.
Singapore – January 2020 – After over a decade of growth, Virtuos has shifted its Chengdu studio into new premises at the Taikoo Li area, marked by a grand inauguration event on Wednesday, 8th January 2020. The new office is located at Pingan Finance Center, No.99 Dongda Street Jinjiang District, Chengdu China.
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
One of the great things about working at a studio like Virtuos is being able to work on some of the most prestigious and well-received games in the world. This especially true at a time when there’s a strong appetite from the world’s biggest games studios to make bigger, deeper, better games. This can take many forms, including parallel development on multi-platforms, full level design, downloadable content packages – or even resurrecting classic titles through remakes on new platforms.