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Virtuos seeks to acquire a Japanese game studio to to boost local market presence and support more major game franchises. Read more on Bloomberg.
Virtuos seeks to acquire a Japanese game studio to to boost local market presence and support more major game franchises. Read more on Bloomberg.
Gilles Langourieux, CEO of Virtuos, discusses the outlook for the video games industry and the impact from AI with Shery Ahn and Haidi Stroud-Watts on “Bloomberg: The Asia Trade”.
Camille Thomas, General Manager at Sparx* – a Virtuos Studio based in Ho Chi Minh City, discusses the company’s initiatives towards global integration and fostering an inclusive workplace.
BFX-U is aimed at filling the industry gap in learning pathways for real-time visual effects artists of all levels, starting with its debut course designed to guide beginners in creating an explosion effect in Unreal Engine from start to finish.
Mufizal Mokhtar, GM of Virtuos KL, on game studios’ investment in education and how Malaysia is ready for the creation of bigger games and original IPs.
Virtuos provides commentary on key trends identified in Newzoo’s 2024 Global Games Market Report, and insights on navigating them to succeed in the ever-evolving gaming landscape.
Third Kind Games is set to bolster Virtuos’ AAA co-development capabilities, having contributed to titles such as Sea of Thieves and Hearthstone.
Beyond-FX’s leadership team discussed their unique approach to real-time VFX production, the importance of efficient tools, and their recent acquisition by Virtuos.
GM Elaine Reynolds talks about how Ireland has become an epicentre for high-quality game development in companies ranging from indie to multinationals.
GM Elaine Reynolds speaks with RTE at GamerFest about the Digital Gaming Tax Credit and how industry players can foster and train local talent.