Beyond-FX’s leadership team discussed their unique approach to real-time VFX production, the importance of efficient tools, and their recent acquisition by Virtuos.
GM Elaine Reynolds talks about how Ireland has become an epicentre for high-quality game development in companies ranging from indie to multinationals.
GM Elaine Reynolds speaks with RTE at GamerFest about the Digital Gaming Tax Credit and how industry players can foster and train local talent.
Peter Sikachev, Technical Director at Virtuos Labs – Warsaw, explains the studio’s development approach and its expertise in graphics rendering and optimization.
GM Elaine Reynolds highlights upcoming projects like Judas and Marvel 1943: Rise of Hydra, and how Black Shamrock can help other studios stabilize staff costs.
To commemorate IWD, WIG Asia hosted the first ever all-in-Chinese online forum on March 8th, with guest speakers from companies including Virtuos.
Mufizal Mokhtar, GM of Virtuos KL, believes the creation of full cycle game development teams is key to producing AAA games in Southeast Asia.
Beyond-FX is Virtuos’ first full-service VFX studio in North America, expanding its game development offerings for clients in the region.
Virtuos’ contribution via E2E development played a huge role in the success of one of 2023’s most acclaimed games: Marvel’s Midnight Suns by Firaxis Games.
Leads from Virtuos France studios explain the production of video game remakes, remasters, and adaptations, and how it differs from creating original titles from scratch.