For the third year in a row, Sparx* – A Virtuos Studio took part in the annual “Marathon of Hope” to raise funds for cancer research in Vietnam.
Over 400 artworks were collected in total from schools supporting underprivileged students, including beneficiaries of Virtuos’ Green IT Classroom program.
Activities were organized during Breast Cancer Awareness Month to educate Sparxers about the most common form of cancer for women worldwide.
Virtuos CEO Gilles Langourieux shares more on how the company has become one of the largest external game development companies worldwide.
Virtuos North America GM Jake DiGennaro chats with Schell Games, a fellow GamesIndustry.biz US Best Places to Work Awards winner, on building a positive work culture.
As part of Virtuos’ Green IT Classroom initiative, our volunteers from Virtuos Shanghai imparted their knowledge on handicraft and digital painting with the students in lessons themed “Earth’s Resources”.
The new studio increases Virtuos’ global footprint and strengthens its ability to meet demand across key gaming centers in Europe and worldwide.
Sparx* is honored to be a recipient of the award and will continue to invest in talent development, the best projects, and providing a dream workplace for game, animation, and film creators.
As a Corporate Ambassador of Women in Games, Virtuos commits to doing our part to increase the proportion of female talent in the video game industry and look forward to learning from the organization.
Virtuos CEO Gilles Langourieux on the company’s growth plans following its recent funding, and his thoughts on attracting game development talent.