Virtuos provides commentary on key trends identified in Newzoo’s 2024 Global Games Market Report, and insights on navigating them to succeed in the ever-evolving gaming landscape.
Virtuos’ inaugural report presents the key factors in creating successful remakes and remasters. The dataset, collated in partnership with IDG Consulting and Strategic Game Consulting, features over 200 remakes and remasters alongside their sales figures since 2012.
Here’s how immersive 3D concept art serves as a blueprint for solid and cost-effective game production pipelines.
Virtuos Expert Talks Webinar Highlights: The Evolution of Facial Animation and Facial Motion Capture
Experts from CounterPunch – a Virtuos Studio and NetherRealm Studios discussed the technological advancements in facial animation and motion capture, and shared their best practices for motion capture acting.
We interviewed Nhat and Anrich from the VFX Team in Sparx* to learn more about the world-building process in Unreal Engine 4.
Experts from Virtuos, Ubisoft Montreal, and NetEase Games shared their experience in storytelling through concept art in their past game projects.
Here’s how Virtuos Xi’an successfully shifted its team to remote working conditions within 12 hours’ notice while maintaining production efficiency levels throughout a one-month COVID-19 city lockdown.
We interviewed Chen and Jing, two of our winners of Virtuos Chengdu’s ACG Jam about how they created their anime-inspired character designs from scratch.
Learn the fundamentals of concept art and ways to find inspiration and ideas from Jessica Taylor, our concept artist in Virtuos Montreal.
Learn how CounterPunch leverages its deep expertise in 3D animation as Jay Aschenbrenner and Mike Montague take us through some of the projects they’ve worked on.