The Virtuos Chengdu team had the pleasure to be involved in the making of this title, providing art assets used in Humankind’s concept and character art.
Virtuos CEO Gilles Langourieux on the company’s growth plans following its recent funding, and his thoughts on attracting game development talent.
Virtuos CFO Jasmine Cheong on the company’s plans to expand its global footprint and offerings by acquiring new studios and growing its network of partners, following its latest funding.
The charming new adventure has been released for the PlayStation 5, PlayStation 4, and PC.
A driven character who’s always up for a challenge, Lisa tells us what brought her to Black Shamrock, Dublin, and what it’s like to work as a software engineer in the video game industry.
This partnership will allow Virtuos to stay at the forefront of AAA content development and continue to be the trusted partner for studios in developing blockbuster games for more platforms.
As a founding donor to the fund since 2019, the renewed contribution reaffirms Virtuos’ commitment to gender diversity and equality in the animation, games, and wider digital entertainment industry.
Sparx* – A Virtuos Studio aims to empower more female students to join and develop a career in the animation, game, and wider digital entertainment industry.
Black Shamrock’s Ariana Jez discusses the culture within the gaming industry and how it can become a better workplace for women.
Chen and Jin reveal how they created ‘Reimagined Kraken’, the winning entry in Virtuos Chengdu’s original character design contest.