Virtuos announces today another successful collaboration between Riot Games and Sparx* to develop new skins for Valorant
Like many in Virtuos, Abigail Canavese harbours a passion for games. But she never did set out to pursue a career in the games industry; like the age-old saying goes, it chose her instead.
The Virtuos Art team was involved in the FINAL FANTASY VII REMAKE and produced art assets used in constructing the game.
Singapore – April 2020 – Google is bringing PlayerUnknown’s Battlegrounds (PUBG) to Stadia as of April 28th, alongside plans to launch a slew of games by Electronic Arts later this year. Free for all Stadia Pro members, PUBG on Stadia features cross-play support and includes the new Cold Front season pass. Together with the launch of the game, Google is also debuting a new Stadia feature: the ability to instantly play a game by clicking on the game link.
Singapore – April 2020 – Doom Eternal, the newest major first-person shooter title by developer id Software and publisher Bethesda Softworks, has released for PC, PlayStation 4, Xbox One and Stadia on 20th March 2020.
Jointly developed by Firaxis Games and Virtuos and published by Take-Two Interactive, the XCOM® 2 Collection will be available on May 29, 2020.
Singapore – March 2020– Publisher 2K Games and developer Virtuos announced that BioShock: The Collection, which includes BioShock Remastered, BioShock 2 Remastered, and BioShock Infinite: The Complete Edition, is coming to Nintendo Switch on May 29, 2020.
Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.
Games today are a varied bunch. While they come in a wide variety of genres and art styles, all of them share similar qualities, such as amazing art direction, or engaging and responsive gameplay.
With all our staff safe and the situation around us showing signs of improvement, Virtuos studios in China are now fully operational again. This is the result of 4 weeks of efforts made to adapt to measures of virus containment taken across the country.