Final Fantasy 12 Remaster Available On Steam

2018/02/24

Final Fantasy 12 Remaster Available On Steam

Shanghai, China – February 2018 – Virtuos is thrilled to announce that we have partnered with Square Enix to fully remaster Final Fantasy XII: the Zodiac Age, providing a second life for the 2006 PS2 title on PC. Final Fantasy XII: the Zodiac Age is now available on Steam while the PS4 version, also remastered by Virtuos, launched in July 2017.

For the remaster process visuals have been upgraded with high definition textures, post filters and lighting improvement via Current Generation Rendering Hybrid. Improvements of gameplay experience have been made with new features such as the turbo function, the auto save system and the decrease of loading time. The PC version of The Zodiac Age also boasts some of its own features that have been tailored for the platform. The game runs at 60 FPS and is compatible with 21:9 ultra-wide monitors. Players can also access the New Game Plus and New Game Minus modes right from the start, and Square Enix has added "new functionality to grant players max License Points and Gil from the configuration screen."

FF12_02_0.JPG

Final Fantasy XII: the Zodiac Age on PC is the fifth co-development title Virtuos is doing in partnership with Square Enix following Final Fantasy X/X-2 HD Remaster on PS3, PS4 and PC.

 

About Virtuos

Founded in 2004, Virtuos Ltd. is a leading videogame content production company with operations in China, Vietnam, Canada, France, Japan, Ireland and the United States. With 1,500 full-time professionals, Virtuos specializes in game development and AAA 3D art production for consoles and mobile titles, enabling its customers to generate additional revenue and achieve operational efficiency. For over a decade, Virtuos has successfully delivered high quality content for over 1,100 projects and its customers include 18 of the top 20 digital entertainment companies worldwide. For more information, please visit www.virtuosgames.com

 

Related news

2018
17/12
Virtuos - Highlights of 2018 (Dec. Edition)
Virtuos - Highlights of 2018 (Dec. Edition), a great showcase of the highlights of our client work for the past 18 months across Games, Movies & TV series. Let us know what you think! We are pretty proud of the breadth of work we have completed!
2018
23/11
[REPOST] Making Starlink soar on Switch
James Batchelor, Editor of GamesIndustry.biz spoke to studio Virtuos behind the Star Fox-infused Nintendo edition of Ubisoft's ambitious new IP.
2018
16/11
[Repost] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.
2018
07/11
STARLINK: BATTLE FOR ATLAS™ FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!
Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
2018
01/11
MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!
2018
01/11
VIRTUOS CONTRIBUTES TO DARK SOULS™: REMASTERED ON NINTENDO SWITCH™
DARK SOULS™: REMASTERED is the third released title which Virtuos has developed on Nintendo Switch.