Having worked on the original game in 2017, our teams in Shanghai, Chengdu, Sparx* in Vietnam, and CounterPunch in Los Angeles were delighted to participate in its sequel and support the creation of 9 key mechanical creatures, a range of weapons, and environment art for the Forbidden West world.

Having worked on the original game in 2017, our teams in Shanghai, Chengdu, Sparx* in Vietnam, and CounterPunch in Los Angeles were delighted to participate in its sequel and support the creation of 9 key mechanical creatures, a range of weapons, and environment art for the Forbidden West world.