Virtuos is proud have been a platinum sponsor for LEVEL UP KL, organized by the Malaysian Digital Economy Corporation (MDEC) in October. Held in Kuala Lumpur (KL), Malaysia, LEVEL UP KL is Southeast Asia’s premier industry event for game developers, bringing together local and international players in the region’s game development scene.
Keynote by Mufizal Mokhtar
The event kicked off with a keynote from Mufizal Mokhtar, General Manager of Virtuos KL. He talked about why game development matters to our digital future and brought up several technologies created in game development that had a significant impact on other industries, including the evolution of virtual reality and artificial intelligence.
Mufizal giving his keynote at LEVEL UP KL 2022
“The demand for video games today has driven game developers to push both the envelope of what’s possible in creating digital worlds and the limits of the technology needed to make them, simultaneously creating pioneering technological advancement that we can use to help shape our digital future,” said Mufizal.
Workshop by the Virtuos KL Technical Art Team
During the event, our technical art team conducted a workshop discussing the role of technical art in production. Led by Technical Art Director Johaness Reuben, our team talked about how they support game production by helping to solve various problems and challenges in the process. During the workshop, Johaness also pointed out that becoming a technical artist is often a natural progression for many game artists in the industry, as they use tools and software to create art every day. “There’s no hard definition of technical art – different studios might define technical art differently, but every game artist is by definition a technical artist,” said Johaness.
Johaness discussing the role of technical art in production
Technical Artist Ee Chun Giap elaborated on how the team creates pipeline tools that automate specific processes to reduce repetitive tasks, creating better workflows for our production team. Procedural Artist Sam Stark introduced the concept of procedural methods for 3D asset creation, which empowers our artists to do more by minimizing repetitive tasks at work. Lastly, Technical Artist Muhammad Yusri shared how he moved from concept art to technical art by chance, and dived deeper into the different types of technical art.
Stealing the show at our booth
With the resumption of major physical events, many of our production members were very excited to come down to the event and chat with other attendees and fellow industry peers. Our hiring managers also engaged aspiring artists in portfolio reviews and gave career advice to several booth visitors.
We spiced up our event activities with a lucky draw event where we gave away Razer gaming headsets to our lucky draw winners.
Our lucky draw prizes
Congratulations to the winners!
We also presented a PlayStation 5 to Chun Giap for winning our Social Battle Contest, one of the challenges from the Virtuos KL launch party back in August. He blew the competition out of the water with his exciting studio trailer that was posted on Facebook. “Veterans of the game industry reunite in a new setting, constructing a stage with a sense of structure and strength. It brings forth a place with great opportunities, like how life begins in the ocean,” he wrote in his Facebook captions, describing Virtuos KL. Congratulations to Chun Giap for the amazing work done!
Mufizal presenting the PS5 to Chun Giap
Check out his video here.
We would like to thank everyone who came by our booth at LEVEL UP KL to chat with us, and a big shoutout to MDEC and the organizers for the wonderful event. If you’re keen to find out more about what we do at Virtuos KL and the career opportunities we offer, don’t hesitate to drop us a message on LinkedIn!
Check out the full event album on our Facebook page: